# Rarity

There are 5 rarity levels of the duckie, which are Common, Uncommon, Rare, Epic and Legendary Duckie. In Duckie Land there are 7 elements with their own strengths.

Base stats difference based on the elements:

<table><thead><tr><th width="150">Element</th><th width="150">Damage</th><th width="150">Wisdom</th><th width="150">Strength</th><th width="150">Speed</th><th width="150">Evasion</th><th width="150">Critical</th><th width="150">Defense</th></tr></thead><tbody><tr><td>Dark</td><td>8</td><td>7</td><td>7</td><td>8</td><td>12</td><td>2</td><td>3</td></tr><tr><td>Earth</td><td>5</td><td>5</td><td>15</td><td>3</td><td>5</td><td>2</td><td>12</td></tr><tr><td>Fire</td><td>10</td><td>5</td><td>8</td><td>6</td><td>2</td><td>12</td><td>4</td></tr><tr><td>Light</td><td>12</td><td>4</td><td>7</td><td>10</td><td>3</td><td>5</td><td>3</td></tr><tr><td>Metal</td><td>3</td><td>7</td><td>12</td><td>6</td><td>7</td><td>3</td><td>10</td></tr><tr><td>Water</td><td>4</td><td>12</td><td>10</td><td>6</td><td>5</td><td>4</td><td>6</td></tr><tr><td>Wind</td><td>7</td><td>5</td><td>8</td><td>12</td><td>6</td><td>4</td><td>5</td></tr></tbody></table>

Base stats generate from each duckie body part and main element base stats. After getting the final results from breeding, base stats will add a random value from each stats additional rarity.

The additional points are as follow:

* Common will add 1-3 value&#x20;
* Uncommon will add 4-6 value&#x20;
* Rare will add 7-9 value&#x20;
* Epic will add 10-12 value&#x20;
* Legendary will add 13-15 value

Common Duckie illustration:

![](/files/CmEdL76piqNLYA1BWqHE)

Legendary Duckie illustration:

![](/files/Hnndj252uxRZTkkgYDZj)

The majority of the base stats will have a different number of values, as we know, Legendary stats will be more valuable than Common stats. The rare duckies have the best possibility of improving their stats, and between common and legendary, legendary will definitely have an advantage over common duckie. from the attack to the enemy's until special effects, and so forth. The difference between a Common and a Legendary duckie is significant.

Card Tier example:

Common

![](/files/0LhACvPXGCz95q2WFKH6)

Uncommon

![](/files/NDAsV782gKz9IE9dB9Ri)

Rare

![](/files/ZpdiHwTjfInPkxIVb51W)

Epic

![](/files/jj8zpSB9luVcj4fN4HsP)

Legendary

![](/files/a37tnU64BXAWVT4ejKrD)

Uncommon If individuals breed two duckies with the same rarity level, the results are likely to follow the parents' rarity level. If we used one Legendary duckie and the other uses Legendary as well, we would most likely generate another Legendary duckie! Because the major duckie rarity is influenced by the parent's body parts.

For example, out of eight duckie body parts breeding outcomes, players will receive three commons, five legendary, and the duckie final results will be Legendary.

But what if we breed from two different levels of duckie? Let's assume our first duckie is a Common level, and our second is an Epic Duckie; in the end, players will receive a Common duckie. Why? Because the chances of getting a Common duckie are 100% if we used it to breed, in other words, as previously stated, the rare duckies players have the biggest chance of improving their stats.


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